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=Misc= * [https://docs.google.com/document/d/e/2PACX-1vQVY-It-H_Q5u6DPXVDeaFvGRN8NgXXXYAHqRMdDs2WfZVAcDZl90LT0MEd2zPCJP-wMj2tm7bOGSkN/pub Bladeburner Guide] * [https://www.reddit.com/r/Bitburner/comments/s7ac5v/comment/htcwdyo/?utm_source=reddit&utm_medium=web2x&context=3 gang warfare tick]. * Best Gym - PowerHouse Sec 12 (10) * Best Uni - VolhavenZBInstituteOfTechnology(4) [https://docs.google.com/drawings/d/1ZvZMPV2H4V__-W0YnY6Dw4ntlg8m-wyx9c0rQ0Y69g0/edit Bitnode * guide] [https://bitburner.readthedocs.io/en/latest/guidesandtips/recommendedbitnodeorder.html official] Specifically you should ascend if experience * ascensionCurrent/ascension(experience) < 1 + (experience + 1) * ascensionCurrent/ascension(experience + 1) Specifically ascension(experience) would be ns.formulas.gang.ascensionMultiplier(ns.formulas.gang.ascensionPoints(experience)+currentAscensionPoints) [https://docs.google.com/document/d/e/2PACX-1vTzTvYFStkFjQut5674ppS4mAhWggLL5PEQ_IbqSRDDCZ-l-bjv0E6Uo04Z-UfPdaQVu4c84vawwq8E/pub Corp Guide] ./scam.js prehack all; ./scan.js --tail hwgw n00dles connect darkweb; buy BruteSSH.exe; buy FTPCrack.exe; buy relaySMTP.exe; buy HTTPWorm.exe; buy ServerProfiler.exe; buy DeepscanV1.exe; buy AutoLink.exe; buy DeepscanV2.exe; buy SQLInject.exe; home * n00dles: 10.046 in 1.010 = 9.94653465347 * joesguns/max-hardware = 5security: 66.686 in 1.257 = 53.0517104216 * iron-gym = 10sec: 127.371 in 6.010 = 21.1931780366 * Metacorp: 10min 26.404s for 609.788 = 27.4203133333 you need 462,490.069 total reputation with a faction or company to get to 150 favor. %15 of that = 69373.51035 Security increases: * Grow 0.004 * Hack 0.002 * Weaken -0.05 * Calculate how much 'grow' I need for a weaken. attack type: hack, target: omega-net, delay: 2 minutes 2.488 seconds, threads: 25, 40.896 seconds [2:29:22 AM.612] attack type: weaken, target: omega-net, delay: 0.000 seconds, threads: 1, 2 minutes 43.585 seconds [2:29:22 AM.812] attack type: grow, target: omega-net, delay: 32.917 seconds, threads: 76, 2 minutes 10.868 seconds [2:29:23 AM.12] attack type: weaken, target: omega-net, delay: 0.400 seconds, threads: 7, 2 minutes 43.585 seconds [2:29:23 AM.212] attack type: hack, target: omega-net, delay: 2 minutes 2.488 seconds, threads: 50, 40.896 seconds [2:31:54 AM.903] attack type: weaken, target: omega-net, delay: 0.000 seconds, threads: 2, 2 minutes 43.585 seconds [2:31:55 AM.103] attack type: grow, target: omega-net, delay: 32.917 seconds, threads: 159, 2 minutes 10.868 seconds [2:31:55 AM.303] attack type: weaken, target: omega-net, delay: 0.400 seconds, threads: 13, 2 minutes 43.585 seconds [2:31:55 AM.503] ==Gang Power== // Calculates Own Gang's potential Power let gangpower = 0 for (let ii of membernames) { gangpower += ns.gang.getMemberInformation(ii).agi gangpower += ns.gang.getMemberInformation(ii).cha gangpower += ns.gang.getMemberInformation(ii).def gangpower += ns.gang.getMemberInformation(ii).dex gangpower += ns.gang.getMemberInformation(ii)['hack'] gangpower += ns.gang.getMemberInformation(ii).str } gangpower = gangpower / 95 That calculates the potential power of your gang, not the TW's stated power that .power will give. Feodoric - Anti-Corp Club β Today at 4:07 AM powerGainPerClashCycle = 0.015 * Math.max(0.002, gang.getGangInformation().territory) * rawPower; where rawPower is what Janaszar just pasted 1.679 every 14min 11:33->11:56 24.833->28.364 231 grow 5767(5573)[5375] 5826 5389+414 ./weaken.js -t 430 --tail catalyst once ./scan.js grow catalyst once ./weaken.js -t 225 --tail catalyst once ./scan.js drain catalyst once ./weaken.js -t 132 --tail the-hub once ./scan.js drain the-hub once ./weaken.js -t 128 --tail the-hub once ./scan.js grow the-hub once =Factions= "Cybersec -> Tian Di Hui -> Chongqing -> Aevum -> Other cities -> Nitesec -> Black Hand -> Bitrunners -> Deadalus" ==Non-exclusionary== ===CyberSec=== * Neurotrainer I * Synaptic Enhancement Implant * BitWire * Cranial Signal Processors - Gen I * Cranial Signal Processors - Gen II ===NiteSec=== * BitWire * Neurotrainer II * Artificial Synaptic Potentiation * Cranial Signal Processors - Gen II * CRTX42-AA Gene Modification * Neural-Retention Enhancement * Embedded Netburner Module * DataJack * Cranial Signal Processors - Gen III ===The Black Hand=== * Artificial Synaptic Potentiation * Embedded Netburner Module * DataJack * Cranial Signal Processors - Gen III * The Black Hand * Cranial Signal Processors - Gen IV * Enhanced Myelin Sheathing * Embedded Netburner Module Core Implant * Neuralstimulator ===BitRunners=== * Neurotrainer II * Embedded Netburner Module * DataJack * Cranial Signal Processors - Gen III * Cranial Signal Processors - Gen IV * Enhanced Myelin Sheathing * Neural Accelerator * Cranial Signal Processors - Gen V * Embedded Netburner Module Core Implant * Artificial Bio-neural Network Implant * BitRunners Neurolink * Embedded Netburner Module Core V2 Upgrade ===Tian Di Hui=== * Specializes in rep augments * EXCLUSIVE: Neuroreceptor Manager: 0.75e5 removes focus requirement. * Wired Reflexes * Speech Enhancement * ADR-V1 Pheromone Gene * Nuoptimal Nootropic Injector Implant * Social Negotiation Assistant (S.N.A) * Speech Processor Implant * Nanofiber Weave * Neuroreceptor Management Implant ==City== ===Sector 12=== * EXCLUSIVE: CashRoot Starter Kit - 12.5k rep - Start with 1m and brutessh.exe ===Ishima=== * Only hack aug is neuralstimulator ===Chongquing=== * Neural Stimulator (also in sector 12) * Datajack - 1.125e5, hacking_money_mult: 1.25 * EXCLUSIVE HACK: Neuregen, repCost: 37,500, hacking_exp_mult: 1.4, ===New Tokyo=== * Neural Stimulator (also in sector 12) * Datajack - 1.125e5, hacking_money_mult: 1.25 Exclusive is some combat exp thing ===Volhaven=== * Only hack is neural stim ===Aevum=== * SynapticEnhancement, repCost: 2e3, hacking_speed_mult: 1.03, [CyberSec, Aevum] * Neuralstimulator, repCost: 5e4, various hacking, [Sector-12, + Many groups] * EXCLUSIVE: PCMatrix, 100,000 7% increase for rep. Start with DeepscanV1.name and AutoLink.name. =Autocomplete= export function autocomplete(data, args) { data.flags(argsSchema); const lastFlag = args.length > 1 ? args[args.length - 2] : null; if (lastFlag == "--connect") return [...data.servers]; return []; } =Clear term= /** @param {NS} ns **/ import { PrintServerInfo } from "utils.js"; export async function main(ns) { while (true) { const terminalInput = document.getElementById("terminal-input"); terminalInput.value = "clear;"; const handler = Object.keys(terminalInput)[1]; terminalInput[handler].onChange({ target: terminalInput }); terminalInput[handler].onKeyDown({ KeyCode: 13, preventDefault: () => null }); PrintServerInfo(ns, ns.args[0]); await ns.sleep(10000); } } =Corp Notes= // Buy Smart Supply (or look at scripting it // No evaluation change // Enable Smart Supply // Also need Warehouse+Office Api, $50b each... // Hire 3 employees, assign to operations and sell. Profit $809? // Evaulation $4.4b -> $16.957b, $85b funds // 2nd expansion costs $4b+$5b warehouse // OR, increase size, hire 6 more employees, $4.36b+$4.752 // Each size increase REDUCES profit without multipliers and costs more // Need to find best matrix for selling // 3-1-1-1 = $126.6 // 4-0-1-1 = $-8.3k (not able to sell, might need Ads) // 2-2-1-1 = $-166 (quality improvments no good) // 2-1-1-2 = $330-548 (managers help) // 1-1-1-3 = $-274.26 // 3-0-1-2+A = $-8k (Looks like a single ad didn't help) // 4-1-1-0 = -$272 Yep need managers // + // 4-1-1-3 = -$2k (Why? selling enough, maybe gotta wait for happiness/morale...)? // 2nd expansion went up to $22b // Buy 18.9k real estate, close to filling warehouse, multiplier $8.84, valuation $31b // + 18k, $42b // + 18k - $50 (initially Value went down on 9 employees due to warehouse limit, $1warehouse 1b) // Expand 3 employee warehouse and buy more // -1billion WH, +18k RE, $61b eval, profit $357.8k // -1b focus wire, no change // -1b Neural Accelerators, no change // -1b nootropic, no change // -2b smart factories, no change (hitting warehouse limit on 1st level warehouse) // -1.145b warehouse + 18k RE, mult 25.87, $72b value // + Expand -$4.36b-$4.752, $85b eval // +18RE, 32.54mult, $94b eval (hitting warehouse limit 110.042 in sell cycle) // -$1b warehouse, +18RE $104b eval, 35.4 mult () // + Expand + 2 warehoused, -$1.145n-$1.225b // 27k RE, 43.62mult, $142b offer // +75AI Cores ~ no change $143.88 // +125 hw ~ 44mult - no change // + Expansion $166b + 3x warehouses // +3700 RE + 4000RE (fills up 200wareohuse space) $168eval (other warehouses hitting limit). // $166b Funding (might have been better to wait for employee morale/hapiness/energy) // 3-1-1-2-2 is more profitable than 2-2-1-2-2 ($288.249T vs ~$312)
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