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* Mathematician's Delight - Several recommendations. Apparently a good introduction to maths. |
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* Shattered Symmetry: Group Theory from the Eightfold Way to the Periodic Table - Looks like a mid level introduction to stuff. |
* Shattered Symmetry: Group Theory from the Eightfold Way to the Periodic Table - Looks like a mid level introduction to stuff. |
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Revision as of 12:50, 13 March 2017
Misc
Read this - About maths, vector spaces, fields, etc... and programming.
- Project Euler - Math challenges.
Parabola point
- Optimize a point to a parabola -- Juda math
- Optimization The Closest Point on the Graph
- Optimization - Calculus (KristaKingMath)
Notation and Symbols
Alphanumeric
- Superscript: 𝓍⁰¹²³⁴⁵⁶⁷⁸⁹ ⁺⁻⁼⁽⁾ ᵃᵇᶜᵈᵉᶠᵍʰⁱʲᵏˡᵐⁿᵒᵖʳˢᵗᵘᵛʷˣʸᶻ
- Subscript: 𝓍₀₁₂₃₄₆₇₈₉ ₊₋₌₍₎ ₐₑₒₓₔₕₖₗₘₙₚₛₜ ᵢᵣᵤᵥₓ ᵦᵧᵨᵩᵪ
- Blackboard Bold: 𝔸𝔹ℂ𝔻𝔼𝔽𝔾ℍ𝕀𝕁𝕂𝕃𝕄ℕ𝕆ℙℚℝ𝕊𝕋𝕌𝕍𝕎𝕏𝕐ℤ 𝕒𝕓𝕔𝕕𝕖𝕗𝕘𝕙𝕚𝕛𝕜𝕝𝕞𝕟𝕠𝕡𝕢𝕣𝕤𝕥𝕦𝕧𝕨𝕩𝕪𝕫 𝟘𝟙𝟚𝟛𝟜𝟝𝟞𝟟𝟠𝟡 ℾℽℿℼ⅀ ⅅⅆⅇⅈⅉ
- Script: 𝒜ℬ𝒞𝒟ℰℱ𝒢ℋℐ𝒥𝒦ℒℳ𝒩𝒪𝒫𝒬ℛ𝒮𝒯𝒰𝒱𝒲𝒳𝒴𝒵 𝒶 𝒷 𝒸 𝒹 𝒻 𝒽 𝒾 𝒿 𝓀 𝓁 𝓂 𝓃 𝓅 𝓆 𝓇 𝓈 𝓉 𝓊 𝓋 𝓌 𝓍 𝓎 𝓏
- Script (Bold): 𝓐𝓑𝓒𝓓𝓔𝓕𝓖𝓗𝓘𝓙𝓚𝓛𝓜𝓝𝓞𝓟𝓠𝓡𝓢𝓣𝓤𝓥𝓦𝓧𝓨𝓩𝓪𝓫𝓬𝓭𝓮𝓯𝓰𝓱𝓲𝓳𝓴𝓵𝓶𝓷𝓸𝓹𝓺𝓻𝓼𝓽𝓾𝓿𝔀𝔁𝔂𝔃
- Fraktur:: 𝔄𝔅ℭ𝔇𝔈𝔉𝔊ℌℑ𝔍𝔎𝔏𝔐𝔑𝔒𝔓𝔔ℜ𝔖𝔗𝔘𝔙𝔚𝔛𝔜ℨ𝔞𝔟𝔠𝔡𝔢𝔣𝔤𝔥𝔦𝔧𝔨𝔩𝔪𝔫𝔬𝔭𝔮𝔯𝔰𝔱𝔲𝔳𝔴𝔵𝔶𝔷
- Fraktur (Bold): 𝕬𝕭𝕮𝕯𝕰𝕱𝕲𝕳𝕴𝕵𝕶𝕷𝕸𝕹𝕺𝕻𝕼𝕽𝕾𝕿𝖀𝖁𝖂𝖃𝖄𝖅𝖆𝖇𝖈𝖉𝖊𝖋𝖌𝖍𝖎𝖏𝖐𝖑𝖒𝖓𝖔𝖕𝖖𝖗𝖘𝖙𝖚𝖛𝖜𝖝𝖞𝖟
- Mathematical Italic: 𝐴𝐵𝐶𝐷𝐸𝐹𝐺𝐻𝐼𝐽𝐾𝐿𝑀𝑁𝑂𝑃𝑄𝑅𝑆𝑇𝑈𝑉𝑊𝑋𝑌𝑍𝑎𝑏𝑐𝑑𝑒𝑓𝑔ℎ𝑖𝑗𝑘𝑙𝑚𝑛𝑜𝑝𝑞𝑟𝑠𝑡𝑢𝑣𝑤𝑥𝑦𝑧𝛩
- Mathematical Italic (bold): 𝑨𝑩𝑪𝑫𝑬𝑭𝑮𝑯𝑰𝑱𝑲𝑳𝑴𝑵𝑶𝑷𝑸𝑹𝑺𝑻𝑼𝑽𝑾𝑿𝒀𝒁𝒂𝒃𝒄𝒅𝒆𝒇𝒈𝒉𝒊𝒋𝒌𝒍𝒎𝒏𝒐𝒑𝒒𝒓𝒔𝒕𝒖𝒗𝒘𝒙𝒚𝒛
Links
- MediaWiki: Displaying a formula
- MediaWiki: Extension:Math
- Wikipedia: Mathematical operators and symbols in Unicode.
- Wikipedia: List of mathematical symbols.
- Wikipedia: List of mathematical symbols by subject
- Wikipedia: Mathematical Alphanumeric Symbols.
- RapidTables - Mathematical Symbols.
- Unicode Math Font.
- Wikipedia: List of logic symbols
- unicode.org - This is weird
- unicode.org - UNICODE SUPPORT FOR MATHEMATICS
- TeX codes for various Unicode 3.2 characters
- Some ISO standard
- mathchart
Operations
Wikipedia: Mathematical operators and symbols in Unicode
Wikipedia: Supplemental Mathematical Operators
- ⊕ - XOR. Direct Sum.
- ⊖ - Symmetric difference.
- ⊗ - Tensor product.
- ⊘ -
- ⊙ - Circled dot operator. ⨀ n-ary circled dot operator.
- ∗ - Astrisk Operator. Also ✱.
- ∘ - Function composition. Ring operator. (Also ∙ bullet operator)
- ⋈ - Natural join.
- ⋆ - Star Operator.
- ζ(s) - The Riemann zeta function.
- Arithmetic: − + ± × ⋅ · ÷ ⁄ √ ∛ ∜
Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://api.formulasearchengine.com/v1/":): {\displaystyle f(x) = x^2\,}
Calculus
- ∆ - ∆x change in x. Sometimes symmetric difference.
- ∇ - Gradient.
- ∂ - Partial Derivative.
- ∫ ∬ ∭ ∮ ∯ ∰ - Integrals (double+triple). ∮ ∯ ∰ - Contour, surface and volume integrals. ∱ ∲ ∳ - Clockwise integral, clowise contour integral. [1]
Other
- ≠ ≈ ≡ ∃ ∄ ∈ ∉ ∌ ⇔ ∀ ∧ ∨ ¬ ≤ ≥ ≮ ≯ ⇒ ∩ ∪ ⋂ ⋃ ⊃ ⊂ ⊇ ⊆ ⊢
- ◅ ▻ - Normal sub group of. ⟨ ⟩ generator.
- x′ - x prime.
- Misc: ∑ ℵ ℶ ω ∞ ∴ ∵ ! ∎ → ↦ ㏒ * ∥ ∦ θ
- 𝓋⃗, v⃗ - Vector 𝓋 + (U+20D7).
- ∅ - empty set
- δ - Kronecker Delta
- ∏ - Product over (Like ∑). ∐ for coproduct.
- ⊤ - True
- ⊥ - False
- ∖ - Set minus.
- σ - Selection
- ↔⇔≡ - If and only if.
- ⇒ - If A is true then B must be true.
- ℜ(z), ℑ(z) return the real & imaginary parts of a complex number.
- {♠, ♦, ♥, ♣}
- |𝐴|×|𝐵|
Elementary Algebra
Number Systems
- ℕ - The set of all natural numbers. No zero. No negatives. Subtraction and division aren't always possible. ℕ = {1, 2, 3, ...}.
- ℤ - The set of all integers. Subtraction is always possible. ℤ = {..., −3, −2, −1, 0, 1, 2, 3, ...}. ℤ is an infinite ring.
- ℤₘ - The set of integers modulo m. A finite ring.
- ℚ - The set of all rational numbers (Quotient). Fractions. Division is always possible. ℚ is a field and an infinite ring.
- ℝ - The set of all real numbers. Includes irrational and transcendental numbers. √(2), π, e, φ. ℝ is an extension of ℚ to a larger field. Also an infinite ring.
- ℝ⁺ - The set of all positive reals.
- ℂ - The set of all complex numbers. 𝒾²=−1. Is a field and an infinite ring. Is not ordered because there is no way to tell which complex number is > another.
- ℍ - The set of all Quaternions. Are noncommutative. 𝒾𝒿=𝓀, 𝒿𝒾=−𝓀. Not a field.
- 𝕆 - Octonions. An 8 dimension number system. Noncommutative and nonassociative. Not a field.
- 𝔽ₚ - Set of integers modulo a prime p. Addition and multiplication also defined modulo p. A field.
- 𝕂 - Field of real or complex numbers.
- 𝔽 - Finite field.
- ℚ(γ) - γ is the root of the polynomial 𝓍³-𝓍-1. When γ³ appears it is replaced with γ+1. See: 2.2 in Princeton companion of mathematics. AUTOMORPHISM
- ℙ - Primes.
- 𝔸ⁿ - Affine Space. A n-dimensional real vector space without origin. ℝⁿ/translations. 2 Objects points and vectors. ~3:00min in
- ℙⁿ - n-dimensional projective space. ℝⁿ/scaling. If you can rescale one vector to another, they are the same.
- ℤ/pℤ - The set of integers modulo some prime p. Or just ℤ/p for short.
- p-adic - Changes the measurement metric to one modulus a prime.
- ℓ-adic - 'el-adic'. - New Theories Reveal the Nature of Numbers - Étale cohomology
- Wikipedia: Non-standard positional numeral systems
- 𝒢ₙ, 𝒢(p,q) - The geometric algebra generated by the vector space of signature (p,q) is 𝒢(p,q). 𝒢ₙ refers to all of them. 𝒢(2,0) / 𝒢(3,0) is a 2D/3D Euclidean algebra. "Geometric Algebra for Physicists".
Peano Axioms
Peano Arithmetic
The axioms that define the natural numbers. - Good Math pg5.
- Initial Value Rule - There is one object called 0 and 0 is a natural number.
- Successor rule: For every natural number n there is exactly one other natural number called its sucessor, s(n).
- Uniqueness Rule: No two natural numbers have the same sucessor.
- Equality Rules: Numbers can be compared for equality.
- Equality is reflexive: - Every number is equal to itself
- Equality is symmetric: a=b then b=a
- Equality is transitive: if a=b and b=c then a=c
- Induction rule: For P, P is true for all natural numbers if.
- 1. P is true about 0. P(0)=true.
- 2. If you assume P is true for a natural number n(P(n) is true). Then you can prove that P is true for the sucessor s(n) of n, P(s(n) == true.
Addition
- Commutative: n+m = m+n
- Identity: n+0 = 0+n=n
- Recursion: m+s(n) = s(m + n)
ZFC Axioms
Algebraic Structures
Properties
- associative - a(bc) = (ab)c. ∀x,y,z. x∗(y∗z)=(x∗y)∗z
- commutative - ab = ba. ∀x,y. x∗y=y∗x
- Identity element: There exists an element e such that for each element x, e ∗ x = x = x ∗ e; formally: ∃e ∀x. e∗x=x=x∗e.
- Inverse element: It can easily be seen that the identity element is unique. If this unique identity element is denoted by e then for each x, there exists an element i such that x∗i=e=i∗x; formally: ∀x ∃i. x∗i=e=i∗x.
- homomorphism - A category of function. Preserves the structure. f: X→Y. f(a)f(b)=f(c) and ab=c. A homomorphism of vector spaces is refered to as a linear map.
- bijection - A bijection is invertable.
- isomorphism - A homomorphism that is also a bijection. An operation-preserving bijection. A homomorphism with an inverse that is also a homomorphism. f: X→Y, g: Y→X
- automorphism - Galios Groups related. An isomorphism from a structure to itself.
- Abelion - An abelian group/operation is commutative.
Structures
Set
- A collection of elements.
Group
An algebraic structure that is a set with a single binary operation.
An infinite group has an unlimited number of elements. (ℤ, +)
A finite groups has a finite number of elements. (ℤₘ, +) - The integers mod m.
The order of an element is the number of elements in the subgroup it generates. |2| = 3
- (𝔾, ∗) - Group 𝔾 with operation ∗.
- Axioms
- The operation must be closed. - a,b ∈ 𝔾 → a∗b ∈ 𝔾
- The operation must be associative. - (a∗b)∗c = a∗(b∗c)
- Operation must have an identity element that has no effect on any other element under operation. ∃e(a∗e = e∗a = a).
- Every element must have an inverse. An element when combined with the original will return the identity. ∀a∃a⁻¹(a∗a⁻¹=a⁻¹∗a=e)
- (ℤ, +) - The integers under addition.
- Closure: a,b ∈ ℤ → a+b ∈ ℤ
- Associativity: (a+b)+c = a+(b+c)
- Identity: a+0 = 0+a = a
- Inverse: a⁻¹ = -a
- (ℤ, ×) - The integers under multiplication it not a group
- Closure: a,b ∈ ℤ → a×b ∈ ℤ
- Associativity: (a×b)×c = a×(b×c)
- Identity: a×1 = 1×a = a
- NO Inverse: 2x=1 has no solution in ℤ
- If the operation is also commutative then it is an Abelian group.
- Bill Shillito.
Ring
Similar to a field but multiplication doesn't require an inverse.
ℤ, ℚ, ℝ, ℂ, ℤₘ are all unital commutative rings.
𝕄₂(ℝ) the set of all 2×2 real matrices is a non-commutative ring as matrix multiplication is not commutative.
- + must be abelian.
- × must be closed and associative.
- Bill Shillito - Rings and Fields
- (R, +, ∗)
- (R, +) is an abelian group - addition
- Closed
- Associative
- Identity - Additive identity
- Inverse - Additive inverse −a
- Commutative
- (R, ∗)
- Closed under ×
- Operation × must be associative.
- + and × must be linked by the distributive property. Multiplication distributes over addition.
- a×(b+c) = a×b+a×c
- (a+b)×c = a×c+b×c
- 0×a = a×0 = 0 - Zero times anything is zero
- a×−b = −a×b = −(a×b) - A positive times a negative is a negative.
- −a×−b = a×b - A negative times a negative is a positive.
- (R, +) is an abelian group - addition
- × might not be commutative. If it is then it is a commutative ring (not called abelian which is only for groups).
- If the ring has a multiplicative identity then it is a unital ring. For ℤ, ℚ, ℝ, ℂ, ℤₘ the multiplicative identity is 1. For 𝕄ₘ(ℝ) it is the identity matrix.
- An element of a unital ring that has a multiplicative inverse is called a unit. Not every element is necessarily a unit. In ℤ only 1 and −1.
- If every element other than 0 is a unit. It is a division ring. ℚ is a division ring.
- A zero divisor of a ring is a nonzero element that can be multiplied by some other nonzero element to produce 0. In ℤ₆, 2, 3 and 4 are zero divisors. 2×3=0
- An element can not be a unit and a zero divisor.
- An integral domain is a commutative, unital ring with no zero divisors. ℤ, ℚ, ℝ, ℂ are integral domains.
- ℤₘ is not necessarily an integral domain. ℤₚ is an integral domain if p is a prime number.
- In an integral domain you can cancel factors from both sides of an equation.
2×x=2×3
Polynomial Ring
A monomial is the product of a number and a non-negative integer power of a variable. eg: 2x³
A polynomial is a finite sum of monomials. a₀+a₁x+a₂x²+a₃x³+…+aₙxⁿ
n is the degree of the polynomial. It's highest power.
Some polynomial rings: ℤ[x], ℚ[x], ℝ[x], ℂ[x], ℤₘ[x]
Field
Like a ring with stricter multiplication axioms.
A field is a division ring where × is commutative, unital and has no zero divisors and every nonzero element is a unit.
A field forms an abelian group under both addition and multiplication.
ℚ, ℝ, ℂ are fields.
ℤₚ is a field if p is prime.
ℤ is not a field.
- A set with 2 binary operations (+, ×)
- Both must be commutative and associative
- Operations must have identity elements (+ is 0 and × is 1)
- Every element must have an inverse (x = -x, x = 1/x)
- Must follow the distributive law.
- Must be closed under addition, multiplication, taking of inverses (Results must in in the same set).
ℝ is the completion of ℚ. It allows for calculus.
ℂ is algebraically closed. Every polynomial equation in ℂ[x] has solutions in ℂ.
But ℂ is not ordered.
Vector Space
- Like a 2D or 3D plane. Can be built from 'unit vectors' or 'basis'. for example (1,0), (0,1).
- There was a Youtube on the topic (Blue2Brown1).
- Scalar - A number used to multiply a vector. Infinite dimensional vector spaces exist such as when vectors are functions.
- ℝⁿ - A vector space of n-dimensions over the field ℝ. ℝ is the scalar type. ℝ², ℝ³, etc...
Common Groups
- Dₙ - Dihedral Groups - A dihedral group is the group of symmetries of a regular polygon, which includes rotations and reflections. D₃ is the dihedral group of the triangle. D₁≅Z₂, D₂≅K₄.
- Sₙ - Symmetry Groups - S₃ the symmetric group of 3 elements. S₃ is isomorphic to D₃. (S₃ ≅ D₃)
- O(n) - Orthogonal group - Reflections & rotations. The group of distance-preserving transformations of a Euclidean space of dimension n that preserve a fixed point, where the group operation is given by composing transformations (∘). It is equivalent to the group of n×n orthogonal matrices, where the group operation is given by matrix multiplication; an orthogonal matrix is a real matrix whose inverse equals its transpose.
- SO(n) - Special Orthogonal - Rotation group. SO(2) is the circle group. SO(3) is the group of all rotations about the origin of three-dimensional Euclidean space ℝ³ under the operation of composition (∘). eg Roll, Pitch, Yaw. SO(n) ≤ O(n).
- POₙ(ℝ) - Projective orthogonal group. PSO(V) for projective special orthogonal group.
- GLₙ(𝔽) - General Linear - The group of all n×n matrices with non-zero determinants under matrix multiplication. nonabelian group because matrix operations are non-commutative. The set of n×n invertible matrices, together with the operation of ordinary matrix multiplication. The group GLₙ(ℝ) over the field of real numbers is a real Lie group of dimension n² as the set of all n×n real matrices, Mₙ(ℝ), forms a real vector space of dimension n².
- Special Linear: SL(n) - Is the subgroup of GL(n, 𝔽) consisting of matrices with a determinant of 1. These form a group because the product of two matrices with determinant 1 again has determinant 1.
- ΓLₙ(ℝ) - General semilinear group. Contains GL.
- Sp(n) - The compact symplectic group Sp(n) is often written as USp(2n), indicating the fact that it is isomorphic to the group of unitary symplectic matrices.
- Sp(2n, 𝔽) - The symplectic group of degree 2n over a field 𝔽 is the group of 2n × 2n symplectic matrices with entries in 𝔽, and with the group operation that of matrix multiplication. Since all symplectic matrices have determinant 1, the symplectic group is a subgroup of the special linear group SL(2n, 𝔽).
- Uₙ(ℝ) - The unitary group - A group preserving a sesquilinear form on a module. There is a subgroup, the special unitary group SUₙ(ℝ).
- Wikipedia: Classical group
- Wikipedia: List of finite simple groups
- Wikipedia: List of simple Lie groups
Common Lie Algebras
- 𝔰𝔬(3) - The Lie algebra of SO(n) and would be the rate of change for Roll, Pitch and Yaw. 𝔰𝔬(n) is equal to 𝔬(n) - Princeton Mathematics (p234)
- 𝔤𝔩ₙ(ℂ) is the Lie algebra for GLₙ(ℂ), the space of all n×n complex matrices.
- 𝔰𝔩ₙ(ℂ) - The Lie algebra of the special linear group SLₙ(n). "Is the subspace of all matrices with trace zero" - Princeton Mathematics (p234)
Cayley table
A table showing all the results of all possible operations on a finite group.
Eignvectors
- Eigenvector - A vector in a vector space doesn't get rotated by a linear transformation. It stays on it's 'span'. It's the axis of rotation.
- Eigenvalue - The value an Eigenvector is scaled by. 𝛢𝓋⃗=λ𝓋⃗. 𝛢 is transformation matrix. 𝓋⃗ is an Eigenvector. λ is the eigenvalue.
- Khutoryansky
- LeiosOS
- 3Blue1Brown
- MathTheBeautiful: Linear Algebra 15n: Why Eigenvalues and Eigenvectors Are So Important!
- Eigenvalues in under 6 minutes- meh
Lie Stuff
- Like calculus for groups?
Lie Group - A finite, continuous group. - Symmetry and the monster, pg62.
Analysis
Calculus
- Derivatives - Amount of change.
- Integral - Area under a function.
- Partial derivative - For example, a 2D slice of a 3D surface.
- Wikipedia: Notation for differentiation
Gradients
- Gradients and Partial Derivatives
- Gradient 1 | Partial derivatives, gradient, divergence, curl | Multivariable Calculus | Khan Academy
Misc
- Axiom of choice - Given a non-empty collection of non-empty sets you can form a new set by picking one element from each set. - Elementary Topology and it's applications pg20.
Math Computer Programming
- primesieve - Generates primes...
>>> from primesieve.numpy import * # Generate a numpy array with the primes below 100 >>> generate_primes_array(100)
Videos
MOOCs
- Introduction to Higher Mathematics - Bill Shillito
- Coursera: Introduction to Mathematical Thinking - Stanford
- MIT OpenCourseware Maths
- MIT Linear Algebra
- MIT Differential Equations
- Abstract Video Stuff
- Linear Algebra - Foundations to Frontiers
- D003x.1 Applications of Linear Algebra (Part 1)
Geometry
- Introduction to Geometry - SchoolYourself
- Projective Geometry
- And the rest of these...
- TEDxBoulder - Thad Roberts - Visualizing Eleven Dimensions
- Visualizing Mathematics with 3D Printing
YouTube
- More vi-hart on khan academy
- Socratica - Abstract Algebra
- These Videos - Good explanations of advanced concepts.
- LeiosOS
- Vi Hart
- Mathologer
- 3Blue1Brown
- MathTheBeautiful
- Higher Mathematics
- mathisasport
- Group Theory GT3
- Is this any good?
- Particle Physics stuff Notes List ep1
- Complex Numbers
- Perspective Geometry
- Fractals - Hunting The Hidden Dimension
- Hidden Dimensions: Exploring Hyperspace
- The Infinity - Science Documentary
- Infinity: The Science of Endless
- NOTHING: The Science of Emptiness
- MICROSCOPIC UNIVERSE | Quantum mechanics behind Simulation Hypothesis
Unsorted
HOW TO LEARN ADVANCED MATHEMATICS WITHOUT HEADING TO UNIVERSITY - PART 1 PART 3
4chan - Math Textbook Recommendations
Harvard Course of Abstract Algebra (apparently goes well with the Artin book)
This guide to imaginary numbers
HOW TO LEARN MATH: FOR STUDENTS
Books
To Read
- Mathematician's Delight - Several recommendations. Apparently a good introduction to maths.
- Shattered Symmetry: Group Theory from the Eightfold Way to the Periodic Table - Looks like a mid level introduction to stuff.
- Indras Pearls - Hyperbolic Geometry, companion site http://klein.math.okstate.edu/IndrasPearls/
- Pi the next generation - Seems cool. Can calculate pi to any arbitrary digit.
- How to Solve It - Bunch of recommendations. (also some books on TODO).
- The Elements of Mathematics - Seems to be a Princeton book.
- Handbook of Practical Logic and Automated Reasoning - Recommended for programmers.
- Good Math - Seems like a basic approachable introduction.
- Concrete mathematics - Knuth
- The Princeton Companion to Applied Mathematics
Groups
- Groups and Symmetry: A Guide to Discovering Mathematics - The tile maps puzzle.
Reading
- What is Mathematics? - Seems like a good overall math introduction. Seems to have non-stupid exercises.
- The Foundations of Mathematics by Ian Stuart. - It's mostly just about logic, set theory, proofs, etc... Not badly written but the concepts aren't that interesting. Probably give up?
- The Princeton Companion to Mathematics - Covers basically everything.
Symmetry and the Monster - Finished. Didn't have too much learning content but wasn't a long read. Forgotten a lot of it already though...
Misc
- Steven Strogatz
- The Joy of X
- Sync
- Nonlinear Dynamics
- The Calculus of Friendship
- The Mathematical Mechanic - Mark Levi - Using Physics to solve math problems. Mentioned on a 3Blue2Borown YouTube video.
- universitext
- Dover books
- Spinger books
- Wiley Books
- Princeton University Books - libgen