Factorio: Difference between revisions

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* [https://mods.factorio.com/mod/LtnManager LTN Manager [ALPHA]] (Lots of crashes reported...)
* [https://mods.factorio.com/mod/LtnManager LTN Manager [ALPHA]] (Lots of crashes reported...)


* [https://mods.factorio.com/mods/kapaer/beautiful_bridge_railway beautiful_bridge_railway]
* [https://mods.factorio.com/mods/kapaer/beautiful_bridge_railway Beautiful Bridge Railway]


* [https://mods.factorio.com/mod/RailSignalPlanner Rail Signal Planner]
* [https://mods.factorio.com/mod/RailSignalPlanner Rail Signal Planner]

Revision as of 16:21, 2 September 2020

Mods

https://github.com/technicalfactorio/technicalfactorio/tree/master/combinators

Minor

https://mods.factorio.com/mod/Nanobots

https://mods.factorio.com/mod/clock

https://mods.factorio.com/mod/Todo-List

https://mods.factorio.com/mod/pump

Long/far reach

Alien Biomes

Plantable & Printable Trees

textplates

Bobs/Angels

Kastorio 2

  • Tank Graphics?

mods_suggestions_for_playing_with_krastorio_2_and space exploration

Sea Block

  • Sea Block Pack

Space Exploration

"Warning: Version 0.3.+ is still in an experimental/testing phase. It currently not compatible with most other overhaul mods. If you are using mods like bobs/angels don't update yet."

"The status is still experimental but it is quite stable if played without other overhaul mods. Playing with other overhaul mods is not recommended at the moment, as compatibility work has not been done yet. "

"SE3 and K2 will work together without any other mods Some parts might not be balanced, but they work together for the major part"

"There are currently some extremely major problems with the tech tree progression that have a permanent affect on people's saves if they try to play with SE and K2 right now. If you are going to be testing these 2 mods together then expect to have to repeatedly start again."

Strongly recommended:

AAI Signal Transmission: So you can send signals between planets / orbits.

Other useful mods:

Grappling Gun: To catch yourself if you fall off your space station. Walls Block Spitters: So your defences can be better protected if you abandon them for a while. Bullet Trails: So you can see where turrets are shooting.

Technical

FNEI

HELMOD

fCPU

https://mods.factorio.com/mod/PickerDollies

Trains

Unsorted

https://mods.factorio.com/mod/BlueprintLab_design <- Probably worse than blueprint editor

Compact (X-or) Lookup Table, Factorio Combinator Tutorial (in a minute)

https://christoph-frick.github.io/factorio-blueprint-tools/

https://mods.factorio.com/mod/MultipleUnitTrainControl

Blueprints

I don't know

wasm2lua

TTGLL6u.png