Satisfactory: Difference between revisions

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[https://youtu.be/evg5AtHbt-g?si=hFJg6aA5YNDr4Xe3&t=3437 Default Colours]

=Planning=
* [https://satisfactory-calculator.com/en/production-planner/index/index/json/%7B%22Desc_ModularFrameFused_C%22%3A%2215%22%2C%22input%22%3A%7B%22Desc_IronIngot_C%22%3A%22232.1%22%2C%22Desc_SteelIngot_C%22%3A%221270%22%2C%22Desc_AluminumIngot_C%22%3A%221125%22%7D%2C%22view%22%3A%22SIMPLE%22%2C%22altRecipes%22%3A%5B%22Recipe_Alternate_WetConcrete_C%22%2C%22Recipe_Alternate_ModularFrameHeavy_C%22%2C%22Recipe_Alternate_ModularFrame_C%22%2C%22Recipe_Alternate_ReinforcedIronPlate_2_C%22%2C%22Recipe_Alternate_Screw_2_C%22%2C%22Recipe_Alternate_Wire_1_C%22%5D%7D 15 Fused Modular Frames]
** [https://satisfactory-calculator.com/en/production-planner/index/index/json/%7B%22Desc_SteelIngot_C%22%3A%221270%22%2C%22view%22%3A%22SIMPLE%22%2C%22altRecipes%22%3A%5B%22Recipe_Alternate_CokeSteelIngot_C%22%2C%22Recipe_Alternate_HeavyOilResidue_C%22%5D%7D 1270 Coke Steel Ingots]

=Videos=
=Videos=
* [https://www.youtube.com/watch?v=NHnRLOm4hc8 4 Cool Ways To Run Vertical Lifts]
* [https://www.youtube.com/watch?v=NHnRLOm4hc8 4 Cool Ways To Run Vertical Lifts]
* [https://www.youtube.com/watch?v=lgjXduAW2Ck&list=PLxpToD1Are7igX98r_nRgFHBPn1-NHS8w 3 Ways to Build Beautiful Bottom Fed Manufacturers]
* [https://www.youtube.com/watch?v=lgjXduAW2Ck&list=PLxpToD1Are7igX98r_nRgFHBPn1-NHS8w 3 Ways to Build Beautiful Bottom Fed Manufacturers]
* [https://www.youtube.com/watch?v=py8x1yrGsb8&t=602s Nuclear Control Setup]


=Misc=
=Misc=
* [https://satisfactory.gamepedia.com/AWESOME_Sink#Points_generated_per_item AWESOME Sink points]
* [https://satisfactory.gamepedia.com/Category:Fuels Fuels]
* [https://satisfactory.gamepedia.com/Category:Fuels Fuels]
* [https://satisfactory-calculator.com/ Calculator]
* [https://satisfactory-calculator.com/ Calculator]
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=Recipe=
=Recipe=
* [https://www.reddit.com/r/SatisfactoryGame/comments/poc898/alternate_recipes_indepth_analysis_an_objective/ Alternate Recipes In-Depth Analysis - An Objective Follow-up Ranking w/ Spreadsheet (Update 4)] - Has ranking number + links to other analysis.
* [https://www.reddit.com/r/SatisfactoryGame/comments/mnwugx/update_4_alternate_recipe_indepth_analysis/ Update 4 Alternate Recipe In-Depth Analysis. Recipes Ranked by User Category.] - Has ranking number + links to other analysis.
* [https://www.reddit.com/r/SatisfactoryGame/comments/poc898/alternate_recipes_indepth_analysis_an_objective/ Alternate Recipes In-Depth Analysis - An Objective Follow-up Ranking w/ Spreadsheet (Update 4)] - Same as above buy only by raw numbers vs resources used.
* [https://www.reddit.com/r/SatisfactoryGame/comments/mqwzjb/my_indepth_analysis_of_the_newchanged_update_4/ Best Alternative Recipes] - [https://docs.google.com/spreadsheets/d/1irMkgTMQl3gV5FfmVS5_AbRoRKfg7vspZgChQ7OamNI/edit#gid=1234485472 Spreadsheet]
* [https://www.reddit.com/r/SatisfactoryGame/comments/mqwzjb/my_indepth_analysis_of_the_newchanged_update_4/ Best Alternative Recipes] - [https://docs.google.com/spreadsheets/d/1irMkgTMQl3gV5FfmVS5_AbRoRKfg7vspZgChQ7OamNI/edit#gid=1234485472 Spreadsheet]


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=Suggestions=
=Suggestions=
* There is an annoying invisible collision box behind the miner MK2 (not sure about others).
* Hotbar switching doesn't work when you are in build mode which is when you need it most (mouse wheel rotates object, ignores alt). alt+# should switch to the hotbar with that number.
* When placing a conveyor belt you should be able to enter the 'support height' mode while 'encroaching' so you don't have to place a poll manually and guess the height.
* When placing a conveyor belt you should be able to enter the 'support height' mode while 'encroaching' so you don't have to place a poll manually and guess the height.
* Colour gun is not useful enough so most people don't bother with it. Colour gun needs to hold more ammo. Need larger stack sizes for cartridges. More colour slots. Also namable colour slots would be nice for people with a system.
* Upgrade in place should copy colour.
* Upgrade in place should copy colour.
* Conveyor belt colour is hard to see unless close. Maybe the lights on he side should be colorable, or the colour brighter.
* New objects placed should be coloured automatically based on the selected colour in the gun.
* New objects placed should be coloured automatically based on the selected colour in the gun.
* Vehicles should be colourable.
* There is a waterfall in the cave with 2x pure quartz crystals that just stops mid air. There is a small glitched patch of sand in the nearby lake to the right of another waterfall, also a few leaves floating in midair there.
* There is a waterfall in the cave with 2x pure quartz crystals that just stops mid air. There is a small glitched patch of sand in the nearby lake to the right of another waterfall, also a few leaves floating in midair there.
* Namable vehicles and truck stations.
* How about dedicated buildings for packing and unpacking things, it seems silly to require a massive refinery for that.


==More Decorator blocks==
==More Decorator blocks==
* A ladder (people use stackable conveyor polls but having a real one would be nice).
* Ceiling conveyor poles (maybe also a stack variant).
* Ceiling conveyor poles (maybe also a stack variant).
* Wedge pieces. (ie rotate the 4m ramp onto the side).
* Wedge pieces. (ie rotate the 4m ramp onto the side).
* A Few more quarter pipe pieces. A quarter pipe that bows outwards instead of inwards and some similar corner pieces (they would probably make a sphere when combined).
* A Few more quarter pipe pieces. A quarter pipe that bows outwards instead of inwards and some similar corner pieces (they would probably make a sphere when combined).
* A Quarter pipe on the side like a wedge to allow for curved corners (both the curving inwards and outwards version.
* A Quarter pipe on the side like a wedge to allow for curved corners (both the curving inwards and outwards version.
* Floor pieces with lift holes.
* Half, ∟ (L) shape foundation pieces (when views from top down).
* Half, ∟ (L) shape foundation pieces (when views from top down).
* Fence pieces that fit on 1/3 and 1/2 blocks for walkway integration.
* Fence pieces that fit on 1/3 and 1/2 blocks for walkway integration.
* Fence pieces for ramps.
* Single Conveyor wall to the left or right (just the 2 hole piece with one of them blocked).
* Single Conveyor wall to the left or right (just the 2 hole piece with one of them blocked).
* Vertical wall conveyor holes that match the conveyor stacker heights.
* Vertical wall conveyor holes that match the conveyor stacker heights.
* A window that's all glass with just a tiny bit of black frame for tiling skyscraper style (The large window is close but has some wall).
* Maybe some wall pieces that are 1/3 width like walkways so you can places doors and windows exactly.
* Maybe some wall pieces that are 1/3 width like walkways so you can places doors and windows exactly.

Latest revision as of 12:01, 9 December 2025

Default Colours

Planning[edit | edit source]

Videos[edit | edit source]

Misc[edit | edit source]

Recipe[edit | edit source]

Improve Graphics[edit | edit source]

[SystemSettings]
r.MaxAnisotropy=16
r.PostProcessAAQuality=5
r.ToneMapper.Sharpen=1
r.Tonemapper.Quality=0
r.ViewDistanceScale=5
r.TemporalAACurrentFrameWeight=0.1
r.TemporalAASamples=16
r.Shadow.MinResolution=256
r.Shadow.DistanceScale=5
foliage.ForceLOD=0
foliage.LODDistanceScale=2
foliage.DitheredLOD=2

Suggestions[edit | edit source]

  • When placing a conveyor belt you should be able to enter the 'support height' mode while 'encroaching' so you don't have to place a poll manually and guess the height.
  • Upgrade in place should copy colour.
  • New objects placed should be coloured automatically based on the selected colour in the gun.
  • There is a waterfall in the cave with 2x pure quartz crystals that just stops mid air. There is a small glitched patch of sand in the nearby lake to the right of another waterfall, also a few leaves floating in midair there.

More Decorator blocks[edit | edit source]

  • Ceiling conveyor poles (maybe also a stack variant).
  • Wedge pieces. (ie rotate the 4m ramp onto the side).
  • A Few more quarter pipe pieces. A quarter pipe that bows outwards instead of inwards and some similar corner pieces (they would probably make a sphere when combined).
  • A Quarter pipe on the side like a wedge to allow for curved corners (both the curving inwards and outwards version.
  • Half, ∟ (L) shape foundation pieces (when views from top down).
  • Fence pieces that fit on 1/3 and 1/2 blocks for walkway integration.
  • Single Conveyor wall to the left or right (just the 2 hole piece with one of them blocked).
  • Vertical wall conveyor holes that match the conveyor stacker heights.
  • Maybe some wall pieces that are 1/3 width like walkways so you can places doors and windows exactly.