Vulkan

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Revision as of 23:19, 23 April 2017 by H3g3m0n (talk | contribs) (→‎Misc)
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Videos

Vulkan Best Practices Roundtable - SIGGRAPH 2016 - Talks about memory. Talks about render passes (10min).

Misc

glTF 2.0 - Adds physics based rendering. 3D Portability Initiative - An API over Vulkan, DX12 and Metal. Khronos Updates GDC 2017 - Slide.