TheFramework

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Revision as of 22:42, 27 December 2016 by H3g3m0n (talk | contribs) (→‎RPC)
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Outline

  • Multi-user realtime 3d graphics editor.
  • Microservice inspired architecture. But use IPC/shared memory when possible.
  • Need a local daemon as a gateway/introducer for the services.
  • Hash all the things.

RPC

Capnproto is a bit of a pain to integrate into Rust.

Look into using tokio for async.